To take advantage of the last few days of Drop Rate +30% Event, the family collected more Ancient Runes and Rhodolite Pieces in Errac. They also went to Ustiur Base Camp and successfully refined both keys for Room of the Dead (aka Barrow de la Muerte, Sea Cave of the Revenant). See [v3.5 Feature] Ravyn Gets A Boost. Unfortunately, Frenzied Ravyn did not spawn on both attempts. Lara (Brunie) bought 10 Angler Spinelles, and summoned 3 Swamp Anglers. Nothing worthwhile dropped again.
Thelandira (f/mus), Visca (Grace), and Qilue (f/sco) managed to solo raid Castilla Mine a few times by luring each of the bosses away from their minions. In the case of immobile bosses (e.g. Chaos Chrysalis), lure the minions away instead. The main problem was Chaos Basilisk, whose buffed attack can one-hit knock out a character. It can still be brought down with some effort, such as fear/stun/freeze/burn lock or hit-and-run in a larger cavern such as the one for Chaos Phobitan General. Bring a Lv.100 character from an alternate/mule family as anchor for extra security and bonus roulette loots. (See Guide: Easiest Way To Kill Basilisk and How Do I Kill The Basilisk In Castilla? for more details.)
For the final boss Chaos Decaravia, after the video sequence ended, run backwards as far as possible and fight the boss there. This would avoid having to deal with his skeletal minions and their pesky knock-downs. The benefit of solo raid is that you can keep all non-roulette loots (e.g. Ancient Relic Pieces, Enchantment Chips, Mega Quartz) and don't have to wait for people to show up at the entrance, but obviously it takes more effort and time than doing it in a squad.
The family also joined a squad to clear Castilla Relic mission using 1 Gold Ancient Relic, and received Elite Arondight and Pure Gold Bar from Tempest's roulette chest. The 2nd run ended with Elite Mantis Rod and Pure Gold Bar. Again. All these super-lame roulette drops are making me want to slap those IMC game developers. Nobody is expecting epic drops all the time, but at least each trip should reward something marginally worthwhile. In any case, the family took its first steps into Castilla Temple, one of the more beautiful, scenic maps in Granado Espada.
The family also raided Team Arena, Accursed Bahamar, Accursed Sedecram, Arsene's Secret Vault, Torsche's Basement, and Joaquin Underground Prison. The sad part is that all the new raids didn't drop anything worthwhile. The only thing marginally worth noting was Artisan's Grieves Recipe from Accursed Sedecram. On the other hand, good, old Team Arena dropped Symbol of Aquarius, Symbol of Capricorn, Symbol of Libra, Symbol of Cancer, and Le Noir (wiz) Recipe.
The Masters ventured into Occulta Fortress again, collecting Constellation Music Notes for Prelude stance, and finishing off the Necroshamans for the Captain of Errac. Eventually, Thelandira (f/mus) reached Master Lv.4. The family reached Lv.41+3, and received its back-log of Level-Up Gift Boxes. The boxes drop certain fixed items (e.g. potions), plus additional random item.
- Lv.2: Healing Potion x50, Soul Potion x20 + Bunny Band (30 days) x1 or Triumph Filler (Event) x6 or Backsmith Cap (30 days x1)
- Lv.4: Healing Liquor x50, Soul Liquor x20 + Pet Food x20
- Lv.5: Healing Liquor x100, Soul Liquor x40 + Pet Food x30 or Triumph Filler (Event) x12
- Lv.7: Health Filler x50, Soul Liquor x50 + Triumph Filler (Event) x15 or Devil Wing (15 days) x1
- Lv.9: Health Filler x100, Soul Liquor x50, Veteran Polish x7, L100 Enchantment Chip x1 + Pet Food x50 or Socket Flux (Event) x1 or Tactics Manual (20% for 7 days; Event) x1
The family experienced 18 disconnections this week, disrupting several missions and events - Arsene's Vault x1, Accursed Sedecram x2, Torsche's Basement x1, Team Arena x1, Castilla Mine x1, and Colony War x2. This is so full of crap. Having 18 disconnections in 1 week is just stupid. Naturally, this Colony War was full of lag, disconnections, and client freeze during zoning. The occupying clans this week are Schiavona (9), Phalanx (7), ShakeTheHeavens (3), What (3), and Koroshiya (1).
Quest Story: Emilia's Institute of Mental Disorder
Emilia's studies have resulted in dissociative identity disorder, and Crazy Emilia was Emilia's alter ego. After attempting to access the secrets of the Ancients which are even more powerful than the Constellation strength, her alter ego emerged. Crazy Emilia liked Gertrude, despite him being "a little old", and decided to use him to fulfill her desire and become her first sacrifice. So she attacked Gertrude when he visited Emilia's Institute in Coimbra. After being defeated, this crazy alter ego of Emilia said that she was acting independently for the first time in 20 years.
Gertrude continued to stalk Emilia even after her father's request ended, sending agents from Vespanola back and disabling their traps. This kept Emilia safe while she was "poking around dangerous things". Gertrude also gave a new meaning to the game term "Secret Guard". He "commissioned" himself to stalk Emilia, and when she was flattered by his attention, Gertrude said he didn't have personal feelings for her and he acted because he owed her father a lot when he was young. After being sort of rejected, Emilia told him to just get the **** off.
The entire quest rewarded the family with Crazy Emilia Card, Damaged Ancient Polish x3, and Veteran G (14m) EXP Card x3. Now, she joined Ashardalon family, and was named Eisheth (Crazy Emilia) after an angel of sacred prostitution in Zoharistic Kabbalah.
After mastering her basic stances, she consumed 75 L60H (436k) EXP Cards for Lv.70 → Lv.80, 59 L80H (800k) EXP Cards for Lv.80 → Lv.90, and 70 L90H (920k) EXP Cards for Lv.90 → Lv.100. All these cards from Team Arena chests turned out to be useful in the end, promoting Eisheth (Crazy Emilia) to Veteran level. Then after mastering her Veteran stances, she consumed Veteran EXP Cards to reach Expert Lv.1, and started training her unique Madness stance.