Run along. There's nothing to see here.   ♥    

This is one of the four weekly raid missions introduced in v10.7.0. The unique loot in this mission is Recipe - Charisma of Reydeavaricia (aka Charisma of Rich King), which is a earring with innate SEN +10. This is useful for summoners, like Viki and Catherine. The enhanced recipe is available in Magia Pioneer Merchant Shop at Rank B and above.



Mission Information
Location: Bahama Base Camp (G12)
Entry Cost: 1 Key [Endless Greed] and 5,000 reputation points
Participants: 1-12
Frequency: 1/week
Duration: 60 minutes
Requirement: None


The key can be acquired from Federigo in City of Auch (I9) with 4 Snail Shells and 4 Old Chess Pieces. Both items drop in Ancient Bahama Underground Cave, as well as the four swamps of Bahama. You can also acquire them from Wandering Merchant in Bahama Base Camp (E3) with 20 Expedition Boxes each.

A tank is recommended for this raid, as a few monsters can automatically inflict statuses in a wide area. Most monsters are Undead or Wildlife, so use Undead Protector and Beast Protector shields, if available. Elisa and Veronif are also useful for removing the various status effects.


A. Start Point
You begin the mission here. Buff up, then head to area B. The raid basically goes in a clockwise direction. You must kill each mini-boss to spawn the next one.


B. Greedy Escudo Prefer
This monster can automatically inflict [Stun] status in a wide area. [Stun] status can be removed with [Refresh Mind] skill, but it is likely that any Scout or Emilia is also stunned by the wide area effect. If this presents a problem for the tank, leave Scout or Emilia far away, then remove [Stun] status from the tank before the tank's HP gets too low.

When the monster's HP is low, a zone notice will say: The first guard detects a danger around him. He will summon some Escudo Prefers. When it dies, a zone notice will say: The second guard appears.

Greedy Escudo Prefer • Lv.130 Undead • Light Armor • None • Large
HP 4,799,088 • ATK Rating 69 • ATK 112,320 • DEF Rating 68 • DEF 307
Penetration 40 • Magic Penetration - Fire 0, Ice 0, Lightning 0, Mental 0
Immunity 30 • RES - Fire 68, Ice 68, Lightning 68, Mental 68

Escudo Prefer • Lv.125 Undead • Light Armor • None • Large
HP 2,551,500 • ATK Rating 66 • ATK 71,775 • DEF Rating 66 • DEF 271
Penetration 30 • Magic Penetration - Fire 0, Ice 0, Lightning 0, Mental 0
Immunity 0 • RES - Fire 70, Ice 70, Lightning 70, Mental 70


C. Greedy Jumping Fish
This monster can inflict [Burn] status, which can be removed with [Alchemy] or [Deresist] skill. When it dies, a zone notice will say: The third guard appears.

Greedy Jumping Fish • Lv.130 Undead • Soft Armor • None • Small
HP 5,301,408 • ATK Rating 69 • ATK 119,340 • DEF Rating 68 • DEF 270
Penetration 40 • Magic Penetration - Fire 0, Ice 0, Lightning 0, Mental 0
Immunity 30 • RES - Fire 82, Ice 82, Lightning 82, Mental 82


D. Greedy Treasure Ghost
When its HP is low, it will run away to area E. Along the way, there are traps that can inflict assorted random statuses. Remove [Electric Shock] status before you run to engage it again. When it dies, a zone notice will say: The fourth guard appears.

Greedy Treasure Ghost • Lv.130 Undead • Heavy Armor • None • Small
HP 5,734,176 • ATK Rating 69 • ATK 75,465 • DEF Rating 68 • DEF 265
Penetration 40 • Magic Penetration - Fire 0, Ice 0, Lightning 0, Mental 0
Immunity 30 • RES - Fire 65, Ice 65, Lightning 65, Mental 65


E. Greedy Myconid
This boss can inflict [Curse] and [Electric Shock] statuses. [Curse] status will make you take triple damage, so if this presents a problem for the tank, use [Invulnerable] skill on him until the status expires. You can remove [Electric Shock] status with [Alchemy] or [Deresist] skill. When it dies, a zone notice will say: The fifth guard appears.

Greedy Myconid • Lv.130 Wildlife • Light Armor • None • Large
HP 6,275,136 • ATK Rating 70 • ATK 133,380 • DEF Rating 68 • DEF 277
Penetration 40 • Magic Penetration - Fire 0, Ice 0, Lightning 0, Mental 0
Immunity 30 • RES - Fire 74, Ice 74, Lightning 74, Mental 74


F. Greedy Frogfish
This monster can inflict [Hail Break], [Confusion] and [Ritardi] statuses. You can remove [Confusion] status with [Refresh Mind] or [Demental] skill, and remove [Ritardi] status with [Recover] skill. It is vulnerable to fire attacks. Its skill deals magic damage, so use [Whole Cancellation] on it, if necessary for the tank. When it dies, a zone notice will say: The last guard appears. Mad June will also appear and attack you. Just defeat him.

Greedy Frogfish • Lv.130 Wildlife • Light Armor • None • Large
HP 7,306,824 • ATK Rating 70 • ATK 198,720 • DEF Rating 69 • DEF 272
Penetration 50 • Magic Penetration - Fire 0, Ice 0, Lightning 0, Mental 0
Immunity 40 • RES - Fire 34, Ice 74, Lightning 74, Mental 74

Mad June • Lv.130 Human • Soft Armor • None • Small
HP 2,704,800 • ATK Rating 70 • ATK 63,180 • DEF Rating 68 • DEF 200
Penetration 0 • Magic Penetration - Fire 0, Ice 0, Lightning 0, Mental 0
Immunity 0 • RES - Fire 65, Ice 65, Lightning 65, Mental 65


G. Greedy Elminor
This monster can inflict [Stun] status in a wide area, like Greedy Escudo Prefer. It is vulnerable to lightning attacks. When it dies, a zone notice will say: The Master of Greed appears.

Greedy Elminor • Lv.130 Demon • Heavy Armor • None • Medium
HP 7,785,959 • ATK Rating 70 • ATK 162,000 • DEF Rating 70 • DEF 282
Penetration 60 • Magic Penetration - Fire 0, Ice 0, Lightning 0, Mental 0
Immunity 50 • RES - Fire 75, Ice 75, Lightning 35, Mental 75


H. Master of Greed
This boss can automatically inflict [Stun] status in a wide area, like Greedy Escudo Prefer. Make sure the tank can survive being stunned, or the boss will turn on the damage dealers. Its ranged attack is magical, so let the tank stay close to it to take its physical attacks instead. When its HP drops below 50%, it may buff itself to increase Penetration and DEF Rating. The buffed statistics are in brackets below.

Master of Greed • Lv.130 Undead • Heavy Armor • None • Large
HP 19,590,480 • ATK Rating 71 • ATK 138,510 • DEF Rating 70 (71) • DEF 285
Penetration 60 (85) • Magic Penetration - Fire 0, Ice 0, Lightning 0, Mental 0
Immunity 30 • RES - Fire 79, Ice 39, Lightning 79, Mental 75


Reward
The monsters do not drop loot. After Master of Greed is defeated, a roulette treasure chest will appear in his area. The roulette table below is taken from v19.45.02 game client. Bonus roulette costs 5,000,000 Vis. Artifact materials include Vampire Heart, Moon Piece, Eagle Eyeball, Devil Heart, Complicated Device, etc. They do not include the newer artifact materials from Tigres Prison.

Roulette Items Rate
Pure Gold Bar (x10) 10.05%
Elemental Jewel 0.25%
Recipe - Artisan Gloves (any type) 0.20%
Recipe - Artisan Boots (any type) 0.20%
Recipe - Artisan Earring 0.20%
Recipe - Charisma of Reydeavaricia 0.01%
Recipe - Artisan Belt (any type) 0.20%
Recipe - Elite Le Noir, General Plate 0.05%
Recipe - Fate of Castilla 0.05%
Elite Le Blanc 0.02%
Le Scarce 0.10%
Lv.100 Armor 14.07%
Elite Le Noir, General Plate 0.02%
Lv.92 Elite Armor 14.07%
Le Noir 16.08%
Lv.100 Weapon 16.08%
Lv.92 Elite Weapon 16.30%
Artifact Material 2.01%
Essence (any type) 5.02%
Essence (any type) 5.02%

Related Links
【攻略】永無止盡的貪婪(10.18.3版新週副本)
[Video] Granado Espada: Greed Has No Limits

1 Comments:

Update v19.56.87 - The mission entry has been moved to Squad Raid Mission Guard at Coimbra Nimrod Bridge (I8). The key can be acquired from Key Merchant at Coimbra Nimrod Bridge (I5/I6) instead.

Bonus roulette will yield twice the normal number of items on Sunday for Tetra Avernus Road, Trinity Elemental Force, Joaquin Underground Passage, and Endless Greed missions.

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