Run along. There's nothing to see here.   ♥    

This mission was added in v21.53.30 . Along with Viron Clock Tower and Fury Montoro, this is one of the missions that drop Expert Enchantment Chips.


Updated roulette tables for v22.19.56.

Mission Information
Location: Bounty Hunter's Guild
Frequency: 5/day
Participants: 1
Duration: 10 minutes
Entry Cost: None
Requirement: None

The first time you do this mission, it will be Round 1. Each time you clear the mission, the round number goes up by +1. If you fail the mission, you may redo the same round until you reach the daily frequency limit (5/day).

If the mission becomes too difficult, you may choose to reset to Round 1 by paying 50 Shiny Crystals per round completed so far. For example, if you have completed 40 rounds, you may reset to Round 1 by paying 2,000 (50x40) Shiny Crystals. The reset option is available only after completing at least 10 rounds.


Mission Overview
The mission is straight-forward. Kill the boss monster. Unlike the other Bounty Hunter's Guild missions, there are no regular monsters, and you do not need to run a long distance to reach the boss.

When you enter the mission, quickly move away to avoid attracting the monster's attention, so you can buff up and equip the proper weapons after checking the monster's statistics (Alt + Left Click). This is important for maps where the boss spawns near your start point. These maps include Joaquin Barrier Siege, Inside the Crater, Novia's Parlor, and Silent Maze Sanctuary.

The monster race is random, so make sure your attackers have a set of racial weapons. At high levels, magic attackers may be better than shooting/melee attackers, since the monster's RES does not increase as fast as its DEF. If the mission gets too difficult, consider bringing along a tank (e.g. Coimbra Trooper or Sirius), especially for Round 35+. For Round 41+, success often depends on luck (i.e. boss type and bonus skills), so you may take 2-3 attempts to clear one round.


Monster Type & Race
The boss type, boss race, and map is randomly determined. There are 35 possible monster types and 16 possible mission maps.

Monster type determines its base ATK and its skills. Each boss monster has skills normally associated with its type. For example, Lava Leaf can buff itself to increase DEF or RES, similar to the Lava Leaf in Gate of Flame mission. Some boss types you need to take note of:
  • Einwind and Sekhmet can heal themselves.
  • Auto Baron, Divino, Tesla Coil, and Sphinx can inflict [Shock] status.
  • Auto Baron and Minotauros can inflict [Armor Crash] status. 
  • Nephthys and Pollux can inflict [Fear] status.
Note that its race and damage type (fire, mental, physical, etc.) is still random, unaffected by boss type. For example, Nephthys is a demon in Lucifer Castle Basement, but she may be a human or even wildlife in this mission.

The monster types include:
Auto Baron
Castor
Divino
Dominator
Einwind
Fire Apostle Meteor
G.Lich
Gold Garas
Imperator Combs
Imperator Veil
Jurgen Furuhollen
Lava Leaf
Medusa
Moon Knight
Minotauros
Mufasa
Nephthys
Pollux
Portero
Queen of Ice Tempest
Queen of Valkyrie
Ray Phantom
Rhinoceur
Sabel Tiger
Sauterelle
Sekhmet
Shadow Phantom
Soltiegus
Sphinx
Tempest
Tesla Coil
Testormento
Tetra Pod
Wetis
Wrath Devil







Level & Statistics
The boss starts at Lv.101 for Round 1, increasing level by +1 per round thereafter. Its other statistics also increase according to a specific progression.
  • ATK Rating +1 every 2nd, 4th, 5th, 7th, 9th, and 10th level
  • Penetration +3 every level
  • Magic (Fire, Ice, etc.) Penetration +1 every 1st, 4th, and 7th level
  • Magic (Fire, Ice, etc.) Penetration +2 every 2nd, 3rd, 5th, 6th, 8th, 9th, and 10th level
  • DEF Rating +1 every even level
  • DEF +4 every even level
  • DEF +3 every odd level
  • Immunity & RES +2 every even level
  • Immunity & RES +1 every odd level
  • Max HP approximately +300,000 every level (Round 1-10), +400,000 every level (Round 11-20), etc.
The following table lists the main statistics of the boss monsters. As mentioned above, base ATK varies according to its level and monster type.

Level  HP  AR Pen M.Pen DR DEF Imm/RES
101         535,463 52 3 1 52 123 1
102         814,464 53 6 3 53 127 3
103     1,101,071 53 9 5 53 130 4
104     1,395,360 54 12 6 54 134 6
105     1,697,399 55 15 8 54 137 7
106     2,007,264 55 18 10 55 141 9
107     2,325,024 56 21 11 55 144 10
108     2,650,652 56 24 13 56 148 12
109     2,984,520 57 27 15 56 151 13
110     3,326,400 58 30 17 57 155 15
111     3,676,464 58 33 18 57 158 16
112     4,034,784 59 36 20 58 162 18
113     4,401,432 59 39 22 58 165 19
114     4,776,480 60 42 23 59 169 21
115     5,160,000 61 45 25 59 172 22
116     5,552,064 61 48 27 60 176 24
117     5,952,744 62 51 28 60 179 25
118     6,362,112 62 54 30 61 183 27
119     6,780,240 63 57 32 61 186 28
120     7,207,200 64 60 34 62 190 30
121     7,643,064 64 63 35 62 193 31
122     8,087,904 65 66 37 63 197 33
123     8,541,792 65 69 39 63 200 34
124     9,004,800 66 72 40 64 204 36
125     9,477,000 67 75 42 64 207 37
126     9,958,464 67 78 44 65 211 39
127   10,449,264 68 81 45 65 214 40
128   10,949,472 68 84 47 66 218 42
129   11,459,160 69 87 49 66 211 43
130   11,978,400 70 90 51 67 225 45
131   12,507,264 70 93 52 67 228 46
132   13,045,824 71 96 54 68 232 48
133   13,594,152 71 99 56 68 235 49
134   14,152,320 72 102 57 69 239 51
135   14,720,400 73 105 59 69 242 52
136   15,298,464 73 108 61 70 246 54
137   15,886,584 74 111 62 70 249 55
138   16,484,832 74 114 64 71 253 57
139   17,093,280 75 117 66 71 256 58
140   17,712,000 76 120 68 72 260 60
141   18,341,064 76 123 69 72 263 61
142   18,980,544 77 126 71 73 267 63
143   19,630,512 77 129 73 73 270 64
144   20,291,040 78 132 74 74 274 66
145   20,962,200 79 135 76 74 277 67
146   21,644,064 79 138 78 75 281 69
147   22,336,704 80 141 79 75 284 70
148   23,040,192 80 144 81 76 288 72
149 23,754,600 81 147 83 76 291 73
150   24,480,000 82 150 85 77 295 75


Bonus Skills
In addition to its standard skills (based on boss type), the boss monster can also use up to 4 random skills specifically designed for Infinite Challenge. These include:
  • Lunatic Explosion! - Monster gains [Monstrous Intensify] to increase ATK Rating +3 and ATK.
  • Lunatic Mastery! - Monster gains [Monstrous Fortify] to increase DEF Rating +3 and DEF +50.
  • Lunatic Pain! - Monster gains [Monstrous Acceleration] to increase ATK Speed and Movement Speed.
  • Lunatic Despair! - Monster gains [Monstrous Meditation] to increase RES +20 and Regeneration.
  • Trap! - Creates Ice Trap, Fire Trap, and Lightning Trap (AR/DR 50), which can inflict [Freeze], [Burn], or [Shock] status.
  • Gust of Wind Summon! - Creates traps that inflict damage and knock-down. 
  • Avatar Summon! - Summons lower level clones of the monster. You do not need to kill the clones. The clones are around 11-15 levels lower, and has 7-10 ATK/DEF Ratings lower.
  • Pressure! - Inflicts [Pressure] status, reducing HP by 5000 continuously (until 1 HP) and reducing ATK Rating -3, DEF Rating -3, and DEF -100.
  • Transform! - Changes the monster's race to a different one (e.g. Wildlife becomes Demon). 
  • Skill Disable! - Disables skill use. Normal attacks and potion use still work. (v22.19.56)
Lunatic buffs can be removed with [Whole Cancellation] or [Dispel Magic] skill. Pressure! is particularly dangerous, especially when coupled with the monster's own abilities, such as Sphinx inflicting [Shock] status. Spam potions for the current tanking character and any other within the monster's area attack range.


Reward
The boss monster will drop 5 Enchantment Chips, whose level depends on the round level.

Round Boss Drops
1-5 Enchantment Chip Lv.88 (x5)
6-10 Enchantment Chip Lv.92 (x5)
11-15 Enchantment Chip Lv.96 (x5)
16-20 Enchantment Chip Lv.100 (x5)
21-30 Enchantment Chip Veteran (x5)
31+ Enchantment Chip Expert (x5)

The roulette will start immediately upon the death of the boss monster.

Since v22.02.97 , every 10 rounds (up to Round 40+) use a different roulette table. Bonus roulette costs 1,000,000 Vis for Round 1-10, 2,000,000 Vis for Round 11-20, and 3,000,000 Vis for Round 21+. The following updated roulette table is taken from American game client (v22.19.56).

GLimit_Challenge_01 to 05 R01-10 R11-20 R21-30 R31-40 R41+
Lv.84 Elite Weapon 16.50% 13.00% 12.00% 11.50% 10.50%
Lv.84 Elite Armor 16.50% 13.00% 12.00% 11.50% 10.50%
Lv.100 (DR27) Armor 14.00% 16.00% 12.00% 12.00% 12.00%
Lv.100 (AR30) Weapon 14.00% 16.00% 12.00% 12.00% 12.00%
Lv.92 (AR30) Elite Weapon 11.00% 13.00% 16.00% 15.00% 15.00%
Lv.92 (DR28) Elite Armor 11.71% 11.71% 16.21% 15.00% 15.00%
Lv.96 (DR29) Elite Armor 6.50% 6.50% 7.50% 8.50% 8.50%
Le Noir 6.50% 6.50% 7.50% 8.90% 8.83%
Le Scarce 0.05% 0.05% 0.05% 0.06% 0.08%
Elite Le Blanc 0.05% 0.05% 0.05% 0.06% 0.08%
Lv.100 (AR32) Elite Weapon 0.05% 0.05% 0.05% 0.10% 0.10%
Dream of Devil 3.00% 4.00% 4.50% 5.00% 7.00%
Garim Skin 0.01% 0.01% 0.01% 0.05% 0.06%
Recipe - Elite Schvarlier Armor, Lv.100 Elite Weapon 0.10% 0.10% 0.10% 0.10% 0.10%
Recipe - Elite Le Noir, General Plate 0.01% 0.01% 0.01% 0.02% 0.02%
Recipe - Greek Croma 0.01% 0.01% 0.01% 0.02% 0.02%
Recipe - Fate of Castilla 0.01% 0.01% 0.01% 0.02% 0.02%
Recipe - Will of Argus - - - 0.01% 0.02%
Recipe - Hope of Argus - - - 0.01% 0.02%
Recipe - Shadow of Abyss - - - 0.05% 0.05%
Recipe - Revelation of Abyss - - - 0.05% 0.05%
Recipe - Charisma of Reydeavaricia - - - 0.05% 0.05%


Before v22.02.97 , the roulette is fixed regardless of round level. The is no bonus roulette. The following roulette table is taken from American game client (v21.77.84).

GLimit_Challenge_01 Rate
Shiny Crystal Chest 6.500%
Lv.84 (AR26) Elite Weapon 7.500%
Lv.84 (DR26) Elite Armor 7.500%
Lv.100 (DR27) Armor 13.500%
Lv.100 (AR30) Weapon 13.500%
Lv.92 (AR30) Elite Weapon 13.500%
Lv.92 (DR28) Elite Armor 13.500%
Lv.96 (DR29) Elite Armor 12.000%
Le Noir 7.500%
Le Scarce 0.010%
Elite Le Blanc 0.010%
Lv.100 (AR32) Elite Weapon 0.020%
Dream of Devil 4.800%
Garim Skin 0.003%
Viscount's Skull Ring 0.005%
Recipe - Will of Argus 0.001%
Recipe - Hope of Argus 0.001%
Recipe - Shadow of Abyss 0.005%
Recipe - Revelation of Abyss 0.005%
Recipe - Charisma of Reydeavaricia 0.005%
Recipe - Lv.100 (AR32) Elite Weapon,
Recipe - Elite Schvarlier Armor
0.100%
Recipe - Elite Le Noir/General Plate 0.015%
Recipe - Greek Croma 0.010%
Recipe - Fate of Castilla 0.010%



Related External Links
Update Preview: Infinite Challenge
Patch Notes - June 18, 2014
Official Patch Notes v21.53.30
魔性大廳新玩意 - 無限挑戰
クエスト/インフィニットチャレンジ
Patch Notes - Aug 19, 2014

1 Comments:

Just confirmed on T3fun's version, but this does go past round 50.

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