Armonia Episode 1 was added in v21.62.18 .
This quest guide has been updated according to American game server (v21.77.84). It took longer than necessary because of the trolls from TheOne, Candy, and NorthKorea factions who have nothing better to do than to block other players' quest progression. Thanks to Script and others who helped me with Earring of Cepheus. Hopefully, newer players and those from other servers will find this useful.
The entire scenario requires the following items and characters:
- Vincent - recruited and created. [Abyss] stance book quest not required.
- Ice Rufus Reaper Wing x10 - drops in Snowfield of the Ice Wizard.
- Sedative x20 - available from Grade 0-3 Alchemy roulette.
- Otite Perfume x1 - available from Feso Shop.
- Amethyst Piece x1 - drops in Tierra Putrefacta and its dungeon.
- Ancient Rune - Ti & Ar (1 each) - drops in Errac Land of Day.
- Ancient Rune - Te & An (1 each) - drops in Errac Land of Night.
- White Gold Bar x2 - available from any potion merchant shop for 1,000,000 Vis each.
The priests of Armonia visit Kielce to hold a memorial ceremony for the deceased, during which Vincent notices traces of a rune spell used by his brother Van to gather the souls of the dead. Olivia reveals that she met Van in Bristia Scar before, where Van used another rune spell to bind the souls of those who died from the Cannon of Concentrated Magic during the Three-Year War. The moth-shaped monster, Breeze, binds the souls of the dead by devouring living souls. Van is trying to resurrect someone by sacrificing innocent lives.
You gather more information. Kurt reveals that while Montoro created undead by using the living, Van imbued souls of the dead into their original bodies. Gerar Loren reveals Van was responsible for starting the war between Royalists and Republicans. Van is gathering the remnants of the Five Elements. At the end of the trail, you discovers Van is trying to revive a woman named Ornella.
Conflict soon arises between the priesthood and Memento Mori when Pope Vasnuela III was murdered. Thinking Van has been framed for the murder, Vincent returns to Armonia on the zeppelin designed by Marchetti. You arrive in Armonia Anilio, which used to be a gateway between Vespanola and Illier. You discovers Jurgen to be behind the beast attacks in Armonia Latina. As a reward, Shuran the Mediator sends you on to Archbishop Vega in the cathedral.
Sirius does not trust Memento Mori, so he heeps throwing you to the beasts, which you discover to have been embedded with strange ores. Archbishop Lennon distrusts Vega, wondering where is the dispatch of crusaders sent to suppress the beasts of Latina. The dispatch was baptized but was not sent out of the city, and a lot of supplies were purchased but not accounted for. Lennon confronts Vega.
Vega explains that Armonia has existed since the beginning of human history, and has fought to break the link between the present world and the Abyss. William and the First Crusader Unit were dispatched to the basement camp after the energy of Abyss grew stronger. So Sirius leads the 2nd Crusader Unit to join in the holy war. William claims that he never received any supply since dispatched, and they are running of holy water. Saint Anis creates the holy water out of Armonium, the same substance Jurgen used to corrupt the beasts.
After returning to the basement camp, Sirius got hammered by Bryan the Blacksmith. You learn that Abyss can corrupt even crusaders. Identifying a newly found earring, Sirius concludes that his friend Cepheus had fallen in the war, and is now a monster. Cepheus asks to be released from his pain, you oblige him by slaughtering him. Archbishop Bruno, however, has accepted his abyssal form, and Van appears later to forcefully release his soul. But before Van can be questioned, useless Vincent falls unconscious... You report to Archbishop Vega, who gives you something prepared by the parish - Tears of Sara the Grand Saint.