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Bristia Episode 1

Bristia Episode 1 scenario was added in B1.0.7. Incidentally, Kielce 🔗 is a real city in Poland.




🆕 This guide has been updated to v29.99.94. You will need these items:
  • Silver Bar x1
  • Mega Talt x5
  • Mega Ionium x5
  • Mega Quartz x5
  • Mega Aidanium x5
  • Mega Etretanium x5

RETURN TO ORPESIA
As the new governor, Caisse allows pioneers to enter Kielce, leading to tension with Vespanola. The merchants of Viron found a hidden sea route to Bristia, but pirates are a problem. Caisse informs you that General Renauld will be hostile to you because you killed Montoro. The Bristian characters—Bernelli, Jack, Raven, Gavin, Edward, and Selva—are summoned to meet Caisse. Olivia believed Vice Governor Richelieu was betraying them to General Renauld, one of the New Ten Nobles and inspector from Vespanola. They want to use pioneers to liberate Bristia. Raven warned them about Focused Magic Cannon, but Caisse said that they were developing airplane, automobile, and zeppelin to deal with it. They needed the cooperation of Marchetti, the genius scientist from Illier.

[120][Return To Orpesia] Another Plot
Prerequisites: Family Level 30 Completed Judgement Day scenario.
Reward: Veteran B EXP Card x3.
  1. Trigger quest mail by moving to Viron.
  2. Talk to Durum in Viron (G10) to start a combat mission ("Danger of Dark Sea", 5 minutes).
    • Defeat Pirate Rufus (Human AR/DR 65) and his pirates (Human AR/DR 59).
  3. Talk to Durum in Viron (G10) again.

[120][Return To Orpesia] Kielce Port
Prerequisites: Completed the quest above.
  1. Talk to Durum in Viron (G10) to move to Kielce.
    • Your first entry into Kielce should also trigger quest mails for Recruit Barrel and some Kielce Favor Quests 🔗: Kielce Research, Simon and Daniel, Bad Boy of Kielce, and Advice of Port Guard.
  2. Talk to Jeremy in Kielce (D9) to receive Letter of Introduction (quest item).

[120][Return To Orpesia] Introduction to Union President
Prerequisites: Completed the quest above.
  1. Talk to Jesef in Kielce (C7/C8) and give him White Gold Bar Silver Bar x1 to start a non-combat mission ("Encounter with New Governor").
    • You can buy Silver Bar for 50,000 Vis from any Item Dealer NPC in town.
    • Letter of Introduction (quest item) will be removed at the end of the mission.
Note: When first added in B1.0.7, you must complete the 4 Return of the Hero side quests to proceed with the main scenario. This is no longer the case for later versions (e.g. v29.99.94).

[120][Heroes of Bristia] Summon
Prerequisites: Completed all 4 Return of the Hero sub-quests Introduction to Union President quest above.
  1. Go to the Red Hat Pub in Kielce (D8) to start a non-combat mission ("Assembly of Heroes 1"). Jack must be in the team.
  2. Go to the Red Hat Pub again to start another non-combat mission ("Assembly of Heroes 2").

RECRUIT MARCHETTI
Veronif does not like the idea of Marchetti making weapons of war. Simon Ayende once dumped Veronif to focus on Granado Espada, so Caisse writes him a letter. Simon goes to Viron and bangs Vernoif until she agrees to go to Kielce. Marchetti runs off when he sees Veronif with Simon. As Caisse expected, Marchetti comes and agrees to help so that Simon would dump Veronif and focus on Republican matters again. Gavin gets abused by Marchetti, but nobody cares.

[120][Persuade Marchetti!] Sister of a Genius, Lover of a Revolutionist
Prerequisites: Completed Return To Orpesia quests aboveRecruit Valeria 🔗 quests.
  1. Talk to Veronif in Viron (F6). Gavin must be included in the team to initiate all NPC dialogues.
  2. Talk to Caisse in Bristia Government General via Kielce (F2).
  3. Talk to Simon Ayende in Villa de Libertad via City of Auch (J7).
  4. Talk to Veronif in Viron (F6).

[120][Persuade Marchetti!] Governor's Calculation
Prerequisites: Completed the quest above.
  1. Start a non-combat mission ("Sister, You Are A Fool! Stupid!") in Kielce (E8).
  2. Talk to Caisse in Bristia Government General via Kielce (F2) to start a non-combat mission ("As Expected").
  3. Talk to Caisse in Bristia Government General via Kielce (F2) again.

[120][Genius and Experiment] Pouring Fire
Prerequisites: Completed the quest above.
Reward: Veteran G EXP Card x5.
  1. Talk to Marchetti in Kielce Laboratory (F11).
  2. Start a combat mission ("Marchetti's First Experiment", 2 minutes) in Kielce Laboratory (I8).
    • Survive the turrets (AR 112) for 2 minutes.
    • Tip: There is one corner of the room (lower left) that has no box. Run to this corner to stay out of attack range.
  3. Talk to Marchetti in Kielce Laboratory (F11).
  4. Collect Mega Quartz x50 x5 and Mega Etretanium x50 x5.
    • You can get mega ores from various maps (e.g. Topolo Durga). They are also dropped by bosses in Castilla Mine/Relic/Tower of Chaos missions.
  5. Talk to Marchetti in Kielce Laboratory (F11) to give the above items and receive reward.

[120][Genius and Experiment] Pouring Sweat
Prerequisites: Completed the quest above.
Reward: Veteran G EXP Card x5.
  1. Talk to Marchetti in Kielce Laboratory (F11) on the next day.
  2. Start a combat mission ("Marchetti's Second Experiment", 2 minutes) in Kielce Laboratory (I8).
    • Survive the turrets (AR 112) for 2 minutes.
    • Tip: Same as the first experiment above.
  3. Talk to Marchetti in Kielce Laboratory (F11).
  4. Collect Mega Talt x50 x5 and Mega Aidanium x50 x5.
  5. Talk to Marchetti in Kielce Laboratory (F11) to give the above items and receive reward.

[120][Genius and Experiment] Come On, Fire!
Prerequisites: Completed the quest above.
Reward: Veteran G EXP Card x10.
  1. Talk to Marchetti in Kielce Laboratory (F11) on the next day.
  2. Start a combat mission ("Marchetti's Third Experiment", 30 minutes) in Kielce Laboratory (I8).
    • Destroy all the turrets (AR/DR 75).
    • Tip: As before, run to the safe corner first, then attack the turrets one by one with ranged attackers.
  3. Talk to Marchetti in Kielce Laboratory (F11).
  4. Collect Mega Ionium x50 x5.
  5. Talk to Marchetti in Kielce Laboratory (F11) to give the above items and receive reward.

[120][Genius and Experiment] A Person That A Genius Can Understand
Prerequisites: Completed the quest above.
  1. Talk to Caisse in Bristia Government General via Kielce (F2).
  2. Talk to Simon Ayende in Villa de Libertad via City of Auch (J7).

[120][Genius and Experiment] Ability Even A Genius Can't Understand
Prerequisites: Completed the quest above.
Reward: Marchetti Character Card, Veteran G EXP Card x20.
  1. Talk to Marchetti in Kielce Laboratory (F11) to start a non-combat mission ("Encounter of Fate").
  2. Talk to Marchetti in Kielce Laboratory (F11).
Note: Completing this quest allows you to proceed with Recruit Heiran 🔗 quests and Catching Up With Genius (Kielce Favor Quests 🔗) daily quest.


Caisse concludes that the zeppelin would be most useful against Vespanola. As it prepares for a test flight, Caisse, Renauld, and Richelieu have an awkward encounter in the lab. A sabotaged engine explodes and Caisse apologizes to Renauld. Richelieu commands 60% of Kielce Army, while Renauld attempts to arrest you for murdering Montoro.

[120][Encounter] The Three Men
Prerequisites: Completed Recruit Marchetti quests above.
Reward: White Gold Bar x5.
  1. Receive quest mail by moving to Kielce.
  2. Talk to Caisse in Bristia Government General via Kielce (F2) for reward.
  3. Start a non-combat mission ("Three Men") in Kielce Laboratory (H5/G5).
  4. Talk to Caisse in Bristia Government General via Kielce (F2). Marchetti must be in the team.

[120][Doubt] Laboratory Search
Prerequisites: Completed the quest above.
Reward: White Gold Bar x3, Expert B EXP Card x10.
  1. Start a quest dialogue in Kielce Laboratory (G4).
  2. Start a quest dialogue in Kielce Laboratory (E4).
  3. Start a quest dialogue in Kielce Laboratory (C9/C10).
  4. Start a combat mission ("Spy", 30 minutes) in Kielce Laboratory (H10).
    • Defeat the 3 "???" spies (Human AR/DR 65).
  5. Talk to Caisse in Bristia Government General via Kielce (F2) for reward.
  6. Start a combat mission ("Arrest", 30 minutes) by clicking on the arrow in Bristia Government General.
    • Reduce the number of Bloody Navy - Shield and Bloody Navy - Rifle (Human AR/DR 60) to 3 or less.
Note: Completing this quest allows you to proceed with Recruit J.D quests.


RECRUIT J.D

See Recruit J.D quests on a separate page.


OPENING ACT OF WAR
When Caisse delays the revolution, Marchetti tries to start the war on his own. Olivia lures you into a trap, while Renauld attacks Red Hat Pub. Bloody Navy soldiers disguise themselves as Resistance fighters and battle breaks out in the streets. Cano is disillusioned with the Bloody Navy, realizing they are not the peace-keepers she thought they were. Caisse goes missing, while Olivia is revealed to be the traitor…  

[120][Negotiations] Contrary Marchetti
Prerequisites: Completed Recruit J.D quests (stance book quest not required).
  1. Trigger quest mail by moving to Kielce.
  2. Talk to Caisse in Bristia Government General in Kielce (F2).
  3. Talk to Marchetti in Kielce Lab (F11).
  4. Talk to Simon Ayende in Villa de Libertad via City of Auch (J7) to start a non-combat mission ("Marchetti and Simon").
  5. Talk to Simon Ayende again after the mission.

[120][Calm Before The Storm] Strange Movement
Prerequisites: Completed the quest above.
  1. Receive quest mail by moving to Kielce.
  2. Start a quest dialogue in Kielce (C9).
  3. Start a combat mission ("A Trap", 30 minutes) in Shelter of Resistance (H10).
    • Defeat the various soldiers and resistance fighters (Human AR/DR 65).

[120][Calm Before The Storm] Crossed Message
Prerequisites: Completed the quest above.
  1. Start a combat mission ("Requiem", 30 minutes) in Kielce Night (D8).
    • The combat will start after a long dialogue that ends with Cano crying. 
    • Defeat Renauld (Human, HP 9,273,600, AR/DR 68) and his Bloody Navy soldiers (Human AR/DR 65). There will be some NPCs (AR 66-67, DR 76-77) to help you.
  2. Another combat mission ("Chaos", 30 minutes) will start immediately after the previous one.
    • Reduce the number of Bloody Navy and Resistance soldiers (Human AR/DR 65) from 300 to below 50.
    • Protect the 150 Bristia Army soldiers. If 30 (or less) of them are left alive, the mission fails.
    • A system notice will periodically update how many enemy and friendly soldiers are left.

[120] Opening Act of War
Prerequisites: Completed the quest above.
  1. Receive quest mail by moving to Kielce.
  2. Talk to Staff Sgt. Dorvan in Kielce (D8) to start a non-combat mission ("Opening Act of War").
Note: Completing this quest will allow you to move to Kielce Training Camp (Day), which is required for Bloody Navy raid mission. This completes Bristia Episode 1 scenario, and is followed by Bristia Episode 2-1 scenario and Recruit Cano 🔗 quests. See also Archaeus' JD/Kano Tips for Recruitment Missions and Saving Vis 🔗.

Comments

  1. "Protect the 150 Bristia Army soldiers. If 30 of them are killed, the mission fails."

    I had only 43 or so left by the time I finished the mission, so did you mean if less than 30 of them are left, the mission fails?

    Thanks, as always, for your blog :)

    ReplyDelete
  2. would like to make a correction
    On Calm before the storm. it's not that the misson fails if 30 soldiers are killed
    But if only 30 or less soldiers are left, the misson will fail

    ReplyDelete

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